(Reality will be different of course, but it is a useful gauge/estimate). Is there a list anywhere that shows optimal level to take GBs to? etc. Zeus, Aachen and CdM are a lot cheaper to level from 61 to 63 than TA from 59-61. Web 44 great buildings calculator forge of empires Selasa 21 Februari 2023 Web A tactic that is sometimes used by experienced contestants in the Great Building Contest is to. It's not like that I should not have built Cape Canaveral; it's that this Great Building is best for venting out all your forge points when you have too many. You will find examples of the CDM levelled up beyond level 80 in the game (giving their owners more than 50/60 Fps every day). Forge Points St. Mark's Basilica (15.0%, AA: 75.0%), 14. *The post does not include FE GBs. The Temple of Relics provides only one bonus - the chance to find a relic after a successful encounter in Guild Expeditions. Thank you Agent327, that is exactly what I needed. Many ways to skin a cat, that being said. Create an account to follow your favorite communities and start taking part in conversations. Much depends on what you like to do. Where St Marks shines is in the coin boost ability. (For peaceful types, it may also ward off some attacks and plunders, since the attacker knows that you may be able to retaliate quite effectively). And THIS, is why happiness, coins and supplies-providing Great Buildings suck - the inflation of how many coins and supplies needed will eventually make them look like it's meant to be served as a part of a Happy Meal in McDonalds. The other benefit of Notre Dame is to provide lots of happiness (3900 when maxed). All Blueprints can be viewed in the inventory menu which is located at the bottom left orange "inventory" icon of the screen. In theory it is accessible very early, and can have a long period of usefulness. Dskies: I came upon your analysis last month. Forge Points must be added to achieve each of these new levels. It means that if you contribute in a Great Building, you get EXTRA Forge Points. Youll still want to have some goods production buildings, but the Lighthouse definitely makes life easier. Temple of Relics: level 3-5 or so early on; just whatever's cheap. Ive deleted 2 of my GBs and it was a real wrench, but ultimately the space they released was worth more than the GB and what it was giving me every day. I'll rate each Great Building via [TBD] catagories, and rate each of these categories from 0-10, before calculate the average and translating it to an S to F- system. Cleary the author farms and must have been a poor player of the game. But 91 costs too much unless you literally have FP to burn. I don't think it's a good idea to waste 9 spaces just to have a chance of repel the plunderers, but if you have the time, this should be a good pickup. For pure psycho fighters who like terrorising their neighbourhoods only. If you are in a 1.9 and have a busy 1.9 thread in your guild then it makes sense to get your Arc raised up to 100+ . Medals provide victory expansions, which are worth a lot at this stage of the game (and may be the only way to expand your city). do encourage more militaristic play, if you can get them up a few levels. Contents 1 What makes Great Buildings special? ATOMIUM Bad/good Too big for the happiness it gives you, but might be compulsory for some active GvsG guilds due its guild bonus. Is it just me or that the Great Buildings of the High Middle Ages are terrible? I do see some people with the Arc and I want to use the same strategy to get that, but as you said I want to go for the dyna tower first. (By the way, the Cathedral is a very helpful addition to your city if you have a Tower of Babel.). Exception: both the Bronze and Colonial age GBs can be marginal check if you really need them for your type of game. Coins. This is about the same happiness as the Colosseum, for a lot smaller footprint. TA level 59-61 costs 1190 forge points with 1.9 thread. Sure, it's main bonus of the attack bonus is great, and it's the reason why so many people have it. The Fauenkirche is moderately sized (55=25 squares), providing happiness, and goods. You don't need medals other than expansions, and if you waste 42 squares to get medals, it proves that you have a brain made out of cheese. Pretty, too. The Castle del Monte is the greatest Great Building in the whole of Forge of Empires, and it is even better than the Alcatraz. How do I correctly do fp threads as well. The defence boost is the same as provided by Saint Basils (albeit at a much greater expense in goods and space), i.e. The only high level players that have them are ones that are sentimental and like the look of it in their city. Build it. The Castel is moderately sized (55=25 squares), providing an attack boost, and forge points. However, the high level players are unlikely to level their HS higher than lvl 10 as there are other FP GBs that give you more bang for your buck. Relics appear as standardised icons in various places around the GE map. No high level player has it. Mostly, I will focus on levels greater than 10, since formulas tend not to be correct before that. they literally sit there and keep leveling each others buildings to get the contribution rewards. Double Plunder Each Age offers two Great Buildings (with No Age, Early Middle Ages, Arctic Future and Oceanic Future having three Great Buildings each and Space Age Asteroid Belt, Space Age Venus and Space Age Jupiter Moon having one Great Building), each one with its own unique bonus, graphic and space required to build. The Colosseum is undoubtedly one of the greatest buildings in real life, with lions and tigers fighting humans. If you have the goods for an Alcatraz, then you can make a deal with a player who wants those goods and agree to trade him the goods for (i.e.) From Forge of Empires - Wiki EN. Once the building reaches level 1, it is built and starts to give out bonuses, but still can be upgraded with increasing bonuses to a maximum of level 10. Oh yeah, Space Age Asteroid Belt and Space Age Venus' GB's won't be featured, as they are too early to judge as of now. Bottom line: strongly recommended, and 50% better than the Colosseum, if you have a choice. There's a reason why the highest levelled Alcatraz is being upgraded beyond Level 150, and owned by the second best player on the server (Their name is FIashBack, who surpassed long-time Number One reddevil123 a few months ago, shoutout to you two legends) (NOTE: He hasn't played FoE since late July, rip). To place the Great Building, you will first have to acquire the 9 separate blueprints and also the required goods of the building's age. ROYAL ALBERT HALL ok/Good. CAPITOL Very Bad Population gain not high enough, resource gain useless at this point in game. Level 5 gives 90% boost which turns 5 good random rewards from recurring quests to 9.5 which rounds to 10. Trading in 2 duplicate copies of blueprints you already possess. 5 High Middle Age goods can be produced for 800coins and 800supplies, so would be shown as 5G => 800* __________________________________________________ _______. Provides a supply boost before Arctic Future. That is, it saves you both space AND multiple happiness building costs. At level 10, the Great Building will no longer be able to advance until a full set of blueprints are "spent" to unlock the next level. Even if you only fight like 20% of the time, you still want to build it, as the bonus is just really darn useful. and once you are a few ages in the amount of medals it produces, even if maxed it nothing (and again, other buildings are much more efficient. Yes, I have a curious question about what blueprints for Great Building drop when motivating building/decorations/etc. VITAL Every high level player has one for the military boost and forge points. FLAT COINS? Still many other variables, that's my experience and what I've learned, it works for my game.. Anyway, the Castel could have been better. That is 1 in 4 shot. Even if it is maxed out (ouch) the 4000 happiness/42 blocks = only 95 happiness per block, which doesnt even beat a Drive-In Theater or a Zoo, Golf Course or even a Haunted Towerand all of these (except the Colosseum) can be doubled when motivated. In effect, they are like large Premium buildings (often much better! This is also where you can build the Great Buildings. Even if you have collected all the required Blueprints, it can still take a long amount of time until you have produced all the required goods. When maxed, it produces about 60% of what a current-era goods building might produce, but without needing any map bonus, and without needing any coins or supplies. Raging Clue: You cant directly sell goods for FPs. Let's say you get first place in an Arc levelling up to Level 10. GBs are crucial to enjoying FoE. You can also enter less than 15 values. It may not display this or other websites correctly. Observatory: Low priority. It can sometimes make an unsinkable fight suddenly winnable. I have just reached the industrial age and my view on GBs is now very different to when I was earlier in the game. Bottom line: build this one for the happiness benefit alone. It provides two very important bonuses: Forge Points and Attack Bonus. Deal Castle is huge (77=49 squares), providing a defence boost, and medals. Nice graph but terrible evaluations of GBs by the author. I'll rate each Great Building via [TBD] catagories, and rate each of these categories from 0-10, before calculate the average and translating it to an S to F- system. COLLISIEUM. Players who have Great Buildings have a "castle" icon on the social menu. As you see in my Castel del onte analysis, I actually would say that the Alcatraz is slightly worse than the Castel del Monte, though not by much. Gives an increased chance of gaining blueprints while aiding. Provides the players guild with a support boost for Guild vs. Guild (GvG). Bottom line: strongly recommended, and 50% better than the Colosseum, if you have a choice. (You may soon run out of expansion spaces, unfortunately). CF-60 or 80. It would be nice to know if it is worth the investment to level up certain GBs. Read all you can on GBs. The goods it gives are handy. I'm too time-crunched to do it myself, but yeah, I'd love to see a list that includes optimal levels for each GB. They represent great achievements in humanity's history and future and provide very powerful bonuses for your city! The Arc literally doesn't depricate overtime, but it actually grows in value as you get more and more Forge Points to use, and you'll eventually gets exponentially more Forge Points as you level it up using 1.x threads. VOYAGER V1 bad By the time you can build this, you wont be doing much fighting in your neighbourhood, therefore the plunder rewards are almost useless. Forge of Empires is known to intentionally give you very limited space, and stuffing something this large in theEarly Middle Ages would have been paramount to suicidal. Once this is done, a single additional level will be unlocked. Appreciate it! To a lot of people, having as many Forge Points as possible is crucial to success, and having a very high attack bonus is also key to success. Im not alone in that. Since some other later GBs give the same benefit, this is very useful for comparison purposes. Great Building Level Up Order RaymondCityCR Mar 20, 2022 RaymondCityCR New Member Mar 20, 2022 #1 For new players (like with only Zeus), what is the best order to get and level up great buildings? The unit bonus when attacking (+50% when maxed) is the same as the Statue (and stacks), so the Cathedral could be considered as being part Statue, and part (24-6=18 squares) income generator. I levelled mine to level 10 and then reluctantly (due to the effort to level it up) deleted it once I could buy buildings that gave me more happiness for less space. Cyril: You asked for a linka link to what exactly. JavaScript is disabled. Just flat coins. FP per Building Either enter an average value in the input field, how many FPs a collected building produces. The colour of the icon indicates . ), and the only one with only a single benefit. The only exception are Military buildings. Please take a look at the date this article was posted and try to turn your head on. To put that into perspective, you can use all those Forge Points to advance from the Bronze Age all the way to the doorsteps of the Colonial Age , or you can run through half of the Arctic Future's technology tree, or 25% of the Oceanic Future's technology tree. Now players can trade in a complete blueprint set to unlock levels after 10. I deleted mine at 30, after realizing what it will continue to offer. Build this GB first. Forge points are the most valuable resource in the game. Provides goods of the players age for their Guild Treasury every 24 hours. Why? If you have to choose between the Colosseum and the Notre Dame GBs, the latter is an obvious winner, despite the larger initial goods cost. When maxed ) Building Either enter an average value in the coin ability. Additional level will be unlocked it provides two very important bonuses: forge Points level to take to... 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Due its Guild bonus Great Building, you get EXTRA forge Points with 1.9 thread can be viewed the... 91 costs too much unless you literally have fp to burn look of it in their.. But the Lighthouse definitely makes life easier so early on ; just whatever cheap! Life, with lions and tigers fighting humans chance of gaining blueprints while aiding the bottom left ``...
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