This means that technically a player can have 3 traits from the Daedalus Hammer, though due to the RNG this may not always be the choice a player wants to make. Bonus not applied if you first use Special and then Dash. You can attack as normal while Blitz Disc is active. Minotaur Rush is a bit odd. Johnny is also a sound designer/composer, recently becoming interested in video game soundtracks, and is a big animal enthusiast. Her powers are defensive as opposed to offensive, and they're more effective at dealing extra damage as they range from Common at early levels to Heroic later in the game. When using the aspect of Zeus, any boon that upgrades your. To execute, first use Dash, then Special. For those intrepid adventurers who are trekking out of the Underworld armed with Aegis, here are some ideas for putting together the perfect Shield of Chaos build in this beloved indie roguelike. It should be noted that players cannot combine Flying Cutter with Rush Kick or Kinetic Launcher. While missing out on upgrades from a Daedalus Hammer may be game changing, players will have to bite their lip and take it as only a single Daedalus Hammer can be received in 2 of the 3 areas before the Temple of Styx. These are some of the best Hades builds for every weapon. Your Special is replaced with a shot that deals 50 damage in an area. Our Hades weapons guide looks to furnish you with all the knowledge you need to wield these titan-slaying weapons, with in-depth tips and details on every facet of each one - and my personal opinion on the very best weapons in Hades. Reaching the highest level in all Aspects requires 51 Titan Blood. His main ability is Ruptured, which deals more damage to enemies as they move. Dash-strike is your bread and butter. It should be noted that players will not be able to use Massive Spin when they use Flurry Jab. The story of the shield, according to the Codex entry, is connected to both Zeus and Athena. Choose carefully, as some Upgrades are incompatible with certain Boons and Aspects. Stygius is built for balance between strength and speed (which is why it makes for a good starting weapon). Essentially players will want to throw their Special in between regular attacks in order to deal 80% extra damage to the next two attacks. Quake Cutter is another great combination with Draining Cutter if you are already running that. With this upgrade active, Zagreus will become Sturdy for 3. With Charged Shot, players will be able to shoot an arrow that pierces enemies and deals 80 base damage, which is fairly significant, however it still takes a good amount of time to charge up. Weapons in Hades, known as Infernal Arms, are kept in the Courtyard - the final room of the House of Hades before you begin your next run. Your Special is replaced with Blitz Disc, which deals damage per hit (8/13/19/24/30). After your Special hits, your next 2 Attacks deal +80% damage. Given how much damage the Hazard Bomb provides, I really like it, though players who are unable to recover Health may not want this upgrade. Essentially, Breaching Skewer will make it so a player rotates between attacking armoured enemies while trying to take down those whos Armour has already shattered. It should be noted that Quick Spin cannot be used with Flurry Jab. When first starting their adventures in the Underworld, it's easy for players to feel overwhelmed with the various options available. There are a few ways a player can receive a Daedalus Hammer in Hades, the first being a typical chamber reward once a player completes the challenge ahead of them. It should be noted that players will not be able to combine Cluster Bomb with Hazard Bomb or Triple Bomb and will not be able to be used when running the Aspect of Lucifer. With the Greater Consecration upgrade, the Holy Excalibur aura gets a 45% range increase and will also slow down enemies 10% more. Players will still be able to activate Piercing Wave while using their Dash-Strike, being one of the best ways to activate Piercing Wave. Realistically, this is going to be your absolute top tier upgrade in most situations. It should be noted that players will not be able to combine Kinetic Launcher with Rush Kick, Flying Cutter, Explosive Upper or Quake Cutter. Much like many of the other upgrades, the damage dealt by Extending Jab is going to be additive, though it is extremely useful, especially for those who arent interested in a tank and spank. Which is a strange idea, because the weapon is nothing without the Boons, Aspects, and Daedalus Upgrades that go with it. However, I find that it is overshadowed by some of the other hammers, though this is generally a safe pick. Only two Hammers can be acquired during any given run, and their effects will stack, although buying an Anvil of Fates from Charon in the Temple of Styx can allow the player to have three Hammers effects at once. Realistically, I dont care about this upgrade, I think its pretty trash and I would recommend against it. Realistically Im not a huge fan of Charged Flight as I typically avoid dealing damage using my Special on the Shield of Chaos, mostly using it to apply Status Curses, however, this can be a great upgrade for players who are using it as a primary source of damage or as a regular secondary source of damage. The boons of Ares, which tend to be more offensive, blend well with the Dionysian strategy of slowing enemies, so they can be evaded and destroyed. The only downfall to the Cluster Bomb is that their damage radius is smaller, though due to how spread out they are, this isnt really a major downfall. Combine that with any of the offensive powers of Zeus, Ares, or Poseidon for a build that strikes a nice balance between reducing damage and dealing it out. It should be noted that Rush Kick will shoot a player forward, being able to avoid low barriers, though because of this it can be a bit difficult to control, so just be ready. It's a huge damage increase in addition to making the weapon easier to use, as well as safer. Hades' Coronacht, The Heart-Seeking Bow Weapon Is Versatile & Powerful. A lot of you are going to hate me for saying this. There are attack hammers, special hammers, and two miscellaneous hammers, all of which will be covered in their own section. Take, for example, the Varatha spear. Your Attack is faster and more accurate; gain +6 ammo capacity. With Colossus Knuckle players will gain Sturdy any time they Attack or use their Special. Dashing Wallop is a good buff to Dash-Strikes, which is what it's meant to be. Gfinity Esports is supported by its audience. The special throws the shield, which bounces between enemies and objects before returning. While the description of Draining Cutter sounds good, being that it provides players with 2% of their life every time they kill an enemy using their Special, the reality is that it can be pretty difficult to guarantee a kill using your Special. Quite frankly, Point-Blank Shot is my preferred upgrade, though that might be shocking since it only provides players with 150% damage to nearby foes. It should be noted that the bonus 3 damage for each consecutive hit to a foe using your Special is directly amplified with the damage multipliers of your Boons. Even if the hammer simply changed Bull Rush's base to 80, it would still be a fantastic hammer, but it also gives you the projectile with properties. In my opinion, I dont like this upgrade, because I dont really struggle with health, but undeniably it comes in very useful when looking for food for Cerberus. Aspect of Zagreus is just standard. Your Special becomes Magnetic Cutter; its pull deals 20 damage. Admittedly, its very powerful, but I hate the feeling of using it, making Massive Spin, something I rarely take, unless Im willing to go out of my comfort zone. You'll have to become well-versed in manually reloading your weapon at the right moment, but after that - and with some good upgrades - not much can withstand Exagryph. Players will attack 60% faster and will technically deal more damage per second than other upgrades. This can throw a wrench into most builds, so be careful when choosing Daedalus Hammer upgrades. Different things work for different people - just remember to choose your Boons based on your weapon, and to concentrate on designing a coherent build as you progress through the Underworld. Empowering Flight, like Explosive Return, is best used when you're using special to complement attack. Minotaur Rush provides players with extra damage when they use their Bull Rush, transforming the Bull Rush into a Power Rush. I'm fairly certain dashing flight would speed the extra Shields as well, until they expire. Breaching Rush is one of the boring hammers that increases damage against armor. Realistically this is going to be a niche kind of upgrade for players. Players will also want to note that this can negatively effect them if mobs are already lined up and ready to be attacked, though this usually isnt outweighed by the shear ability to damage 3 nearby enemies. The two main weapons that synergize with all-in cast builds are the bow w/ Aspect of Hera (you can load all your casts into your next attack, letting you put out crazy burst damage to hopefully kill the target outright, pick up the bloodstones, rinse&repeat) and the sword w/ Aspect of Poseidon, which lets your special attack eject the bloodstones Each of the Infernal Arms can be customized in a variety of ways for strategic defense, extra damage, or just a lot of explosive fun. I personally don't walk around in combat very much, I dash, so the movement increase is nearly unnoticeable (unless I have Rush Delivery from Hermes). With Chain Skewer, essentially players will be able to damage up to 7 foes for each of the uses players use on their Special. Its utility is its greatest strength: as well as the powerful single attacks you can unleash, you can hold Attack to block attacks in a certain direction, before letting go to charge forwards in a Bull Rush. Grab Tempest Flourish if you can, and upgrade it to knock into 4+ enemies as soon as possible. Each Aspect offers a specific bonus to one area of the weapon's moveset (possibly even changing the moveset altogether). Not horrible when it comes to the best Hades aspects, but not mindblowing either. With Vicious Skewer players will deal 50% additive damage to enemies and will have a 50% Critical Chance when recovering their Eternal Spear. Im sorry for being lazy. Choose a keepsake depending on which focus Zagreus wants and follow a natural progression to ranged damage from there for the best and most flexible shield builds in Hades. Increased Cast Damage (+10/20/30/40/50%), You have Holy Excalibur, and +50 Max Health. Ricochet Fire is a hit and miss kind of upgrade for me as it provides players with more capability to deal AoE damage, however does not actually provide players with that much more damage. With Charged Volley players will be able to hold their Special in order to deal 250% base damage, though players should note that the Charged Volley comes with a smaller range. Essentially with Cluster Bomb players will shoot out 5 Bombs using their Special, all at once in spread out pattern. Aspect of Demeter Essentially you will want to make sure that you have to use your Power Shot as little as possible due to how much damage youre dealing with it. Your Attack is replaced with a big chop that deals 90 base damage. Get each day's biggest PC gaming stories delivered direct to your inbox. Personally, I consider Coronacht to be the best weapon in Hades. If fewer than two hammers have been acquired upon entering the Temple of Styx, it is possible for one to be found there. With Heavy Knuckle players deal 40 damage per hit, making it a bit of a hit and miss for players to choose, though with good enough upgrades on your attacks you can deal a significant amount of damage, making the attack speed reduction not as problematic. Players will have to ensure that they are close enough to an enemy so that the V spread pattern of the players Special doesnt miss the target and multiple shots can be landed on the enemy. That about covers it when it comes to the best Hades shield aspects. In reality, this trade off is still phenomenal because youll never be stuck in a situation where you have to reload and essentially switch over to your Special Damage. 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